Countless groups roam the wastes, each pursuing its own goals. Four factions are especially likely to cross your path. Their distinct tactics are reflected in faction cards: powerful actions that can turn the odds in your favour. Draw one at random from your chosen faction’s deck, then decide who you’ll lead.
The Salvoes
“Salvoes” is wasteland slang for salvagers: people who scour the ruins for lost technology and supplies, keeping their modest lives going by repairing what they have. Resourceful and tough, they have come together out of necessity and find safety in numbers.
Blue components represent the Salvoes. Their faction powers suit players who want to outlast the fight or gather more resources.
The Reapers
The wastes are harsh and unforgiving, and humanity has been driven to the brink. The Reapers have looked over that edge and been changed forever. They believe in human power so completely that they think they can claim it by consuming the flesh of others. Their vehicles bear the bodies of their victims as crude trophies.
Brutal and violent, the Reapers are rightly feared. Red components mark this faction, whose powers favour an aggressive style of play.
The Desertkin
Not everyone struggles to survive in the wilderness. Humanity’s strength lies in its ability to adapt and even thrive. The Desertkin live simply as nomadic tribes, skilled at enduring the wasteland. They have tamed wild beasts to serve as food, transport and weapons.
They seldom seek confrontation, but atop enormous beasts they are not to be trifled with. Yellow components represent the Desertkin, whose faction powers manipulate the Wasteland to help them.
The Ruin Army
Humanity’s last city faces constant danger. The Ruin Army’s men and women dedicate themselves to its defence, ready to give their lives for the cause. They are often found beyond the city gates, guarding its borders or searching for supplies.
Their access to advanced technology gives them an edge, but equipment is scarce and every loss matters. Green components mark the Ruin Army, whose faction powers put advanced technology to work in their mission.