Another year older — and perhaps a little wiser? I’m not sure, but it’s certainly been a busy and enjoyable year. Here are a few highlights from my game-making journey since my last birthday.
A game was made!
To be precise, 1,000 games were made. A year ago, I was preparing the files that would turn my first game into a finished product. I revised the rulebook layout, added diagrams, arranged artwork for the Wasteland Warriors, wrote stories for the rules and prepared the punchboards. After months of adjustments, discussions and sample approvals, production was ready to begin.
Games were sent!
February arrived, and it was cold. The games travelled from China to my home, where I packed and posted them to excited Kickstarter backers. It was a substantial job, but well worth it: the project, including its miniatures, was fulfilled early. Friends helped make it possible, and I couldn’t have managed it alone.
Conventions were attended
I demonstrated the game at Tabletop Scotland, Tabletop Gaming Live, Glasgow Games Festival, Airecon, UKGE and Glasgow Games Gathering. There are still a few more events to come before the year is out. I’ve had some great helpers on the stands, and I’m grateful to everyone who stopped by to play.
Podcasts were recorded
I could happily talk about games all day — and, as it turns out, some people have recorded me doing just that. This year I’ve been a guest on We’re Not Wizards, The Unlucky Frog, Getting Geeky with Gamer Leaf and The Giant Brain.
New games are in the works
I’ve begun developing some ideas for Wreck and Ruin expansions, and I’ve also started exploring a few entirely new concepts. They range from outrunning a zombie horde, to escaping a flooding underwater base, to hunting fierce and fantastical creatures. More to come as those ideas take shape!
What would you like to see me make a game about?