Back for more, eh? Knowledge is power, and without power the Wastes will swallow you whole and leave nothing but dust: there’s no good looking corpses here! Welcome, I am Mark the all-seeing (patent pending) and it is my task to guide you through the wiley Wastes…
I’ve talked about me, and I’ve talked about the Wastes, but who would live in a world like this? It is a harsh and unforgiving hell: plant life is practically non-existent and surface water is scarce, breaking the barren surface from its subterranean hideaway and disappearing just as quick. Surviving alone is impossible- your only real chance is to join a convoy.
With no cities or towns to call home, small groups roam the Wastes in the search for purpose: for some that is basic needs- food, shelter, water. For others that is preying on others, taking by force what they want and sating their appetite for violence. There is no clear way of knowing how many people there are but there are no doubt countless roving bands out there- people who stick together and share common goals, ethos, or mentality. Large groups have identities and reputations- the factions.
Our story follows 4 of these, each with their own agenda:
The Salvoes- everyday people whose purpose is to survive one day to the next, scouring the Wastes for salvage to trade for supplies.
The Reapers- aggressive and violent, they leave a trail of death and destruction in their wake. They are ritualistic cannibals with insatiable appetites.
The Ruin Army – warriors that have created a settlement in the hopes of rebuilding mankind and reclaiming lost knowledge. Protectors of the ‘city’ of Ruin, an abandoned military structure now home to any who seek refuge, They defend their way of life with the technology they uncover.
The Desertkin – those who have embraced the harshness of the world and have adapted to co-exist with it. They have tamed many of the mighty beasts which roam the Wastes, using them both as cattle and as mighty steeds to fend off any threats.
I’m afraid that’s all we have time for, but over the next few weeks I’ll talk about them each in Greater detail: who would you like to hear about? Which faction will you join?
Stay safe out there, and hopefully you will make it through to next week’s survival guide…
Welcome warriors, I see a few new faces in the crowd: covered in dust and eager to learn. My name is Mark, and I will be your wasteland guide…
How do you create a world? As you’ve probably guessed, theme is very important to me: it immerses you in the experience and you feel part of a world that lives and breathes around you. I love post-apocalyptic stuff- the idea of our world being reclaimed by nature, our once majestic buildings overgrown. Something that is both familiar and alien at the same time. I decided not to explain how the Wasteland came to be: with mankind fighting for its very existence I doubt anyone was taking notes, and perhaps it is something that I may pursue in the future- who knows(not me!). So I decided on a desolate wasteland where cities no longer exist; all that remains of our existance are a few sections of road which are often buried by shifting sands, and the vehicles that we survived in. It is not any specific country as it’s a worldwide phenomenon, so you can fill in some blanks yourselves.
It made sense that with civilization gone we would have no need of money so people could trade what they found on their travels, or salvage as it’s known in the game: pieces of lost technology which can make life a little bit easier. Which means salvage can be the difference between life and death. People are going to fight over anything of value, so they have created groups- convoys of heavily armed vehicles that protect each other and raise their chances of success. You have to align yourself with the right people though; vegans would have a tough time with cannibals, right? So I began to think about who would live here; what their motives and struggles were. But I think we can meet them all next week!
Stay safe in the Wastes, and never go out alone…
Developer diary entry #1: the origins backstory
I’ve decided to track my journey with wreck and ruin, my first game project. Each week I plan to explain a bit more about my thought process; my journey. Come with me, I will be your wasteland guide…
The journey through the Wastes is difficult and fraught with difficulty, but what better way to deal with it than talk with friends? On 22nd Jan 2017 I will be guesting on their podcast at the cottage compound. We’ll be talking about gaming, where wreck and ruin began and the journey it has taken me. I’ll post up a link once it’s live!
After a hectic day of playing games at GGF, I finally decided it was time to show just how that went: the answer is both good AND bad. Good, because everybody enjoyed it and wanted to play more; bad because everyone always decided that as the creator I had an advantage so I was always ganged up on and did not win any of the 8 games played! Have a look at them, nobody came away without scars.
UKGE, Britain’s largest celebration of all games, has allowed me to exhibit. I will be there to guide many souls through the hazards of the Wastes. Will friendships remain intact when the dust settles? I hope so, this post-apocalyptic world needs as many warriors as it can muster.
UKGE runs from 2-4/6/17 at Birmingham NEC
Glasgow Games festival is on the horizon, the wasteland warriors will be at hand to guide anyone brave enough through the hazards of the Wastes. Come and say hi!